

A board game for 2 to 4 players by Néstor Romeral Andrés.
OMEGA was born as an experiment on complexity and intuitive arithmetic. Both concepts teamed up to create this little monster. It feels like a cross between Hex and Go. In OMEGA, players try to create groups of their colors by placing stones in a hexagonal grid, in order to score the most points. But each player places stones of all colors in play. The final score for each color is calculated by multiplying the sizes of the different groups of that color.
Components: OMEGA board (hexagonal grid of 10 hexes per side. 2 pads), 6 ‘corners’ to configure the board size and shape,
136 white stones (player A), 136 black stones (player B), 91 red stones (player C) and 68 blue stones (player D).
(With this set you can play Havannah too, invented by Christian Freeling, and Tailath and Epsilon, by Néstor Romeral Andrés)