
Sheep, dogs and wolves was invented by Néstor Romeral Andrés and his daughter Elena when she was 4.
Sheep, dogs and wolves is a tile-laying game. Two players (sheep and wolf) share a common pool of rectangular pieces depicting a sheep, a dog and a wolf, in that order. The ‘sheep’ player must save as many sheep as possible, and the ‘wolf’ player must eat as many sheep as possible.
Sheep, dogs and wolves includes 23 identical tiles (sheep-dog-wolf), 32 counters and a carrying case.