
A strategy board game of tile placement, movement and stacking for 2 or 3 players by Cameron Browne.
Each player has thirteen hexagonal tiles, each of which has a unique arrangement of pointers to various edges. Tiles may be added to the playing area or moved in the direction of any of their pointers, possibly to stack on pieces of either colour which are then pinned. A player wins when the opponent's king (0-pointer) is captured.
COMPONENTS
Basic set (2-player): 13 white tiles, 13 red tiles and a carrying case. The tiles are made of 6 mm thick laser cut acrylic. They are 2 cm side (that's 4 cm diameter).
Expansion to 3-player game: 13 blue tiles.